Programming Submissions for CONfabulation 2017 Now Open!

It’s time to submit your ideas for programming for the first CONfabulation! Submissions will be open for one month (January 16th – February 16th) and we cannot wait to see all of your ideas start coming in! We need you and your ideas and enthusiasm to make programming as awesome as we know it can be. So, submit those ideas that you want to see at the con! If you need help fleshing out ideas or want to find other fans to be part of your panel or roundtable, or help run your workshop, head on over to our brainstorming post!

Remember, you don’t have to be registered yet to submit programming! We hope to see each and every one of you at the con, but we know you may not have had time to buy your ticket yet. If you’re planning to come, or just considering it, submit some stuff you’d like to see!

When you are ready to submit, just head over to the submission form! You can submit a maximum of four topics in total (multi-session or multi-hour workshops on the same topic count as one submission)! You and up to 3 other fans can be on a panel together (this includes a moderator, as panels cap out at 4 panelists), and if you would like CONfab to help you find a moderator, let us know on the form! We’d be happy to help.

If you have any questions, feel free to leave a comment on this post, or email the Programming team at programming@confabcon.com.

A list of the programming suggestions that have already been submitted can be found here. This will be updated at least once a day, but may not be 100% up to date, as the programming team is currently doing it manually. If your submission has not appeared on this list and you haven’t received a confirmation email within a few days of submitting, please contact us.

If you need help or have any questions, please email us!

1 Comment

  1. […] If you want past examples of programming, go here! If you want to know what programming has already been submitted for this year, go here! And if you’re ready to submit some programming, go here! […]

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